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Save designs for use in multiple games, share designs on the internet, download other people's designs.Ī sandbox to test ship designs by placing whatever fleets you want and pitting them against each other. Or use designs the game gives you or randomly creates for you. In depth ship designer place tons of different weapon types, engine types, ftl subsystems, a big bunch of different utility subsystems, place subsytem modifiers that change subsystem performance, make your captial ships carriers or destroyers or a mix of both, choose between multiple armor types, where to place the armor, how think to make the armor and all kinds of cool stuff.
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Attack a ship that's heavily armored at the front from the side and watch your weapons chew through the unprotected flanks. Ships take subsystem damage in real time, depending on where shots actually hit. Massive space battles, as you build up you can have fleets with of thousands of ships and capital ships the size of planets. Here's why I really like Star Ruler 2 and think it and the expansion is worth checking out:
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Star Ruler 2 is a very well made, extremely innovative space 4x game that's really flown under the radar due to being an indie product of a three person dev team that doesn't really know how to do publicity. /r/GamePhysics - Clips of game physics shining and glitchingĭesign based on /r/FlatBlue created by /u/creesch./r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits./r/GamingLeaksAndRumours - Leaks and Rumors.Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad.
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Please look over our rules and FAQ before posting. Your weapons, your ships, your rules: Almost the entire game can be modified through Notepad! Easily add new models and particle effects to the game with “out-of-the-box” developer tools./r/Games is for informative and interesting gaming content and discussions. It isn't over until you say it is! Drop in and drop out at any point disconnecting players will not disrupt the game! Save the game when dawn breaks and boot it back up at dusk. Match your strategy against up to 10 other opponents (online or LAN-linked). Create and destroy new worlds through advanced technological research. Research new kinds of weapons, engines, shields, and more, all of which retain their unique benefits as the game progresses, with a research web whose contents are shuffled every game at your option.Įxploit interstellar phenomena such as asteroid belts and stars and exploit them for yourself or destroy them to deny your foes. Twist other Empires into submitting to your galaxy-class wit with diplomacy and wheel-and-deal your way to supremacy. Take command of a vast interstellar empire and safeguard your species from total extinction in a procedurally generated 3D galaxy (with the option to flatten it) from 1 System to 10,000+! Prove your species' ingenuity through a deep and intricate combat system where anything (from individual components on ships to the stars themselves) is a target of opportunity.